We brought a new person into the fold on this project. They're a talented coder, which means instead of me spending a month or more putting everything in place mechanically for the first build of the game, instead, it should all go in place much faster, and more efficiently. (It actually looks like most, if not all, of the mechanical stuff we planned for the first three builds into the first build of the game. Which means I REALLY need to get writing!)
Not a lot has gotten finished on my end over the last few days as much of the time I've had to invest in this instead went into catching our new coder up to speed on both the lore of the game, and what we have planned mechanically for it.
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