Sunday, April 3, 2016

Progress Report: 4/3/16

Been working on Aftermath the last couple of weeks pretty hard.

Progress:
-Core Character Creation has been completed (Subject to some fine tuning.) with the exception of adding saves and Feats.  Both tasks should be relatively simple to do.
-Working combat has been added to the game, though the scenes related to it need to be written (Simple task, maybe half an hour tops for each.)
-Been doing some major work on the Inventory/Item mechanic for the game.  Its very much a work in progress, but I've got a lot of great help walking me through it.  The core mechanic is in place.
-About 20-30 random events have been added to the game for the sake of testing.  Thus far it all looks good.
-First area, which includes about 20-25 locations, has been written and coded into the game. 

Coming up:
 -The first major quest is being written right now to be added to the game.
-The Inventory/Item mechanic is making headway, but there's still a lot to do including debugging the ability to pick up and drop items, enemy loot, container loot, the ability to equip gear, and merchants.
-There are some elements of character creation, that while they work correctly, I want to improve on cosmetically.
-Additional random events, along with making it so they happen in more locations.
-Write and add the first couple of NPCs for the game, along with writing a bit of naughtyness to go along with it.  :D


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