So, I havent posted over here in a little while, bit that does not mean a lot hasn't been going on.
First:
It looks like there will be a new build for Futa Apocalypse in the foreseeable future. The new content will likely be focused exclusively on "The Family" story path.
Second:
Posted a new build for The Allure of Wanton Cove a few days ago, and just a couple of days ago, I posted the bug fix to sort the small issues that cropped up (Almost entirely spelling/grammar stuff, nothing game breaking).
Third:
Got a bunch of work done on Aftermath. The first batch of sex scenes are about 75% done at this time. Was pretty happy with all of that. Just need to get back to it now and write up the rest of that content so I can move on to fleshing out some NPCs with some content (Discussion/Relationship building).
Showing posts with label The Allure of Wanton Cove. Show all posts
Showing posts with label The Allure of Wanton Cove. Show all posts
Saturday, August 6, 2016
Thursday, July 28, 2016
Lots of News today.
First, got some work done on Aftermath this morning. About three hours of writing finished up the last of the location events that will be appearing in the initial build of the game. I wasn't counting, but the end result was somewhere between 30-40 new events written and added.
Second, got a new build of Futa Apocalypse ready for primetime. The database entry has been updated over on TFGamesSite, but I'm having trouble uploading the file anywhere. There is however a link in the discussion thread for the update while I try to host the file elsewhere.
Third, I'm not expecting to get a lot done, but I'm going to spend the rest of today's free time working on Wanton Cove, hopefully I can put a dent in that bath scene I've been working at.
Productive day? Why yes, yes it has been.
Second, got a new build of Futa Apocalypse ready for primetime. The database entry has been updated over on TFGamesSite, but I'm having trouble uploading the file anywhere. There is however a link in the discussion thread for the update while I try to host the file elsewhere.
Third, I'm not expecting to get a lot done, but I'm going to spend the rest of today's free time working on Wanton Cove, hopefully I can put a dent in that bath scene I've been working at.
Productive day? Why yes, yes it has been.
Saturday, July 23, 2016
Update 7/23/16
Aftermath News:
Been getting some more writing done. M/F sex scenes for the initial release of the game is mostly done now. Intros for seven NPCs have been written.
Basically, got some good progress in the last couple of weeks.
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The Allure of Wanton Cove News:
Next, Spent a bit of time working on The Allure of Wanton Cove. At this point in time (assuming no further problems with my computer) my hope is to finish up the scenes I started writing this last week, clean up a couple of issues, then make a small release of the game in the next couple of weeks.
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Life News:
In less positive news, my computer went on the fritz last night. Turned off on its own, then refused to turn back on until this morning. Haven't had any further problems today, but I've been busy trying to back up everything on my computer which cant be replaced. So at least that's good news. I'm pretty sure it overheated, and I've taken precautions in the hopes of avoiding further incidents. My hope is that the computer holds out long enough for me to replace it, which might take a few months. Lets keep our fingers crossed.
Been getting some more writing done. M/F sex scenes for the initial release of the game is mostly done now. Intros for seven NPCs have been written.
Basically, got some good progress in the last couple of weeks.
------------------------------------------------------------------------------
The Allure of Wanton Cove News:
Next, Spent a bit of time working on The Allure of Wanton Cove. At this point in time (assuming no further problems with my computer) my hope is to finish up the scenes I started writing this last week, clean up a couple of issues, then make a small release of the game in the next couple of weeks.
------------------------------------------------------------------------------
Life News:
In less positive news, my computer went on the fritz last night. Turned off on its own, then refused to turn back on until this morning. Haven't had any further problems today, but I've been busy trying to back up everything on my computer which cant be replaced. So at least that's good news. I'm pretty sure it overheated, and I've taken precautions in the hopes of avoiding further incidents. My hope is that the computer holds out long enough for me to replace it, which might take a few months. Lets keep our fingers crossed.
Wednesday, June 15, 2016
Settling back into regular work.
The recent chaos on the home front is finally in the late stages of settling down now. This means I'll have more time to work on projects again soon.
In related news, a couple of days ago, I wrote a few more small filler scenes for Aftermath. And yesterday, I spent a couple of hours working through bug reports related to The Allure of Wanton Cove and making some minor improvements (Did some minor rewrites for a couple of the early story driven scenes, worked age regression into the current TF elements, started doing some rework on the combat elements in the game, etc)
No promises, but the current plan is to have a new build of The Allure of Wanton Cove up for players some time this coming month, as well as another small update for Futa Apocalypse.
Additionally, Elerneron is starting to make forward progress on the code end of Aftermath again, so its looks like that project is going to gain a bit of forward momentum as well.
In other news, anyone who is interested in seeing what I've been playing around with on my little free time, go check out some of my writing over on chyoa.com
The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581
The Bloody Maiden:
https://chyoa.com/story/The-Bloody-Maiden.9041
If you like them, be sure to give a few chapters a thumbs up while you're there. And feel free to leave a comment, I enjoy hearing what people think of my work.
In related news, a couple of days ago, I wrote a few more small filler scenes for Aftermath. And yesterday, I spent a couple of hours working through bug reports related to The Allure of Wanton Cove and making some minor improvements (Did some minor rewrites for a couple of the early story driven scenes, worked age regression into the current TF elements, started doing some rework on the combat elements in the game, etc)
No promises, but the current plan is to have a new build of The Allure of Wanton Cove up for players some time this coming month, as well as another small update for Futa Apocalypse.
Additionally, Elerneron is starting to make forward progress on the code end of Aftermath again, so its looks like that project is going to gain a bit of forward momentum as well.
In other news, anyone who is interested in seeing what I've been playing around with on my little free time, go check out some of my writing over on chyoa.com
The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581
The Bloody Maiden:
https://chyoa.com/story/The-Bloody-Maiden.9041
If you like them, be sure to give a few chapters a thumbs up while you're there. And feel free to leave a comment, I enjoy hearing what people think of my work.
Labels:
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Futa Apocalypse,
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The Allure of Wanton Cove,
The Bloody Maiden,
The Virgin Games,
Tranny,
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Wanton Cove
Wednesday, April 20, 2016
Progress Update: 4/20/16
Alright, thought I'd get a little update up for everyone!
As you all know, Eleneron has been busy with the coding end of things the last couple of weeks now. And on a whim, I took a peek under the hood. Looks like the core file is up to over 7k words worth of content (Most of that being code and the work in that file being exclusively done by Eleneron), additionally, there is just a little shy of 6k words of content in the Items file (Eleneron wrote all the code for it and I've been plugging away at adding items to it. 22 types of ammo, 5 heavy weapon, over 40 clothing options, 4 melee weapons, 4 firearms, 5 healing/consumable items, along with an assortment of other things ranging from a baseball to keys.) that now includes close to 100 items for the game. Meanwhile, ReaperOf666 has been rebuilding this old blog I've barely ever used into something we can use for this project as well as future projects.
Now, to add a little more perspective to that, the first location in the game (Just the location, no quests related to it or anything like that) is a little under 8K words of content, as well as about 2.5k words of content for random events. All said, that makes for more than 20k words of content ready for the game, and we're just getting started on the real content.
To give some idea of where we're at:
-Elerneron is obviously working on the mechanical end of things, including character mechanics, combat, and equipment.
-ReaperOf666 is working on a dynamic character creation system, the introductory quest, and is handling the blog upgrades.
-Myself, I'm on data entry duty, adding items to the game while trying to write a few random events for the starting location.
Anyone else feeling a little excited about this?
----------------------------------------------------------
In Wanton Cove news:
Got a bugfix up that makes Nadia sexable again as well as unbreaking the park.
Since the bugfix, I've fixed a problem with the threesome scene that wont appear until the next build, but its not game breaking (Game references a penis that is no longer there for high taint characters)
As you all know, Eleneron has been busy with the coding end of things the last couple of weeks now. And on a whim, I took a peek under the hood. Looks like the core file is up to over 7k words worth of content (Most of that being code and the work in that file being exclusively done by Eleneron), additionally, there is just a little shy of 6k words of content in the Items file (Eleneron wrote all the code for it and I've been plugging away at adding items to it. 22 types of ammo, 5 heavy weapon, over 40 clothing options, 4 melee weapons, 4 firearms, 5 healing/consumable items, along with an assortment of other things ranging from a baseball to keys.) that now includes close to 100 items for the game. Meanwhile, ReaperOf666 has been rebuilding this old blog I've barely ever used into something we can use for this project as well as future projects.
Now, to add a little more perspective to that, the first location in the game (Just the location, no quests related to it or anything like that) is a little under 8K words of content, as well as about 2.5k words of content for random events. All said, that makes for more than 20k words of content ready for the game, and we're just getting started on the real content.
To give some idea of where we're at:
-Elerneron is obviously working on the mechanical end of things, including character mechanics, combat, and equipment.
-ReaperOf666 is working on a dynamic character creation system, the introductory quest, and is handling the blog upgrades.
-Myself, I'm on data entry duty, adding items to the game while trying to write a few random events for the starting location.
Anyone else feeling a little excited about this?
----------------------------------------------------------
In Wanton Cove news:
Got a bugfix up that makes Nadia sexable again as well as unbreaking the park.
Since the bugfix, I've fixed a problem with the threesome scene that wont appear until the next build, but its not game breaking (Game references a penis that is no longer there for high taint characters)
Monday, April 18, 2016
Panic! Chaos! Dissorder! Oh, and a small status update!
Had some troubles on the home front that kept me pretty busy, as such, I didn't get as much done as I would have liked.
On my end I got maybe a dozen items added to the game.
Elerneron got some really impressive work done on the UI, adding some options that will allow players to change the colors, backgrounds, and other features associated with the appearance of the UI.
Also, I got ReaperOf666 set up to make some changes to the blog (He's a lot better at this kind of stuff than I am.)
PS: Posted a new build of Wanton Cove a couple of days ago. Its buggy as hell. I'll be trying to get that all debugged and an update out in the foreseeable future.
On my end I got maybe a dozen items added to the game.
Elerneron got some really impressive work done on the UI, adding some options that will allow players to change the colors, backgrounds, and other features associated with the appearance of the UI.
Also, I got ReaperOf666 set up to make some changes to the blog (He's a lot better at this kind of stuff than I am.)
PS: Posted a new build of Wanton Cove a couple of days ago. Its buggy as hell. I'll be trying to get that all debugged and an update out in the foreseeable future.
Thursday, March 10, 2016
Fallout 4, part 2
Decided to push forward a little bit on this and am rushing through the endings now. I've knocked out two of the four now, and I hope to bump out the last two over the next two nights. Then I'll be spending an evening collecting the last few bobble heads and magazines that I missed. When all of that is done, I plan to jump back into Wanton Cove to see if I cant grind out an update by the end of this month. ;) No promises though.
Monday, March 7, 2016
Fallout 4
Nearing the home stretch of Fallout 4. Once that's done, I'll be jumping back into this again and will hopefully have something to show for it fairly quickly.
In the game related news: Since the last update, I've completely rebuilt and rewritten the combat endings, resulting in a massive amount of new content in the form of naughty endings for combat.
The last test build left me with a lot of issues to run down. When I settle back into working on Wanton Cove, I'll be addressing that list and grinding my way through a couple more small issues before a new public build is released.
In the game related news: Since the last update, I've completely rebuilt and rewritten the combat endings, resulting in a massive amount of new content in the form of naughty endings for combat.
The last test build left me with a lot of issues to run down. When I settle back into working on Wanton Cove, I'll be addressing that list and grinding my way through a couple more small issues before a new public build is released.
Saturday, February 27, 2016
Not dead, and have not been idle.
So, I honestly forgot all about this for a long time.
Futa Apocalypse has settled into a back burner position for quite some time now while I focus more of my attention on bigger and better things.
Since my last post, a small(ish) but complete game has been released: "The Puppet Master."
I've also been investing time into a Lovecraftian horror/erotica game named "The Allure of Wanton Cove." That project is coming along nicely and is currently about half complete.
In addition to that, I've been playing around with concept for two additional games.
The first one is named "Aftermath" and is intended to be a post apocalyptic erotica setting in the vein of Fallout, Wasteland, Mad Max, and other similar settings. There is a very good chance this will be my next major project.
The second one is an unnamed project which is intended to be a female life simulator of sorts involving the character balancing college, work, and social life.
Latest versions of my projects can be found here:
The Allure of Wanton Cove:
http://www.tfgamessite.com/index.php?module=viewgame&id=533
Futa Apocalypse:
http://www.tfgamessite.com/index.php?module=viewgame&id=446
The Puppet Master:
http://www.tfgamessite.com/index.php?module=viewgame&id=579
Futa Apocalypse has settled into a back burner position for quite some time now while I focus more of my attention on bigger and better things.
Since my last post, a small(ish) but complete game has been released: "The Puppet Master."
I've also been investing time into a Lovecraftian horror/erotica game named "The Allure of Wanton Cove." That project is coming along nicely and is currently about half complete.
In addition to that, I've been playing around with concept for two additional games.
The first one is named "Aftermath" and is intended to be a post apocalyptic erotica setting in the vein of Fallout, Wasteland, Mad Max, and other similar settings. There is a very good chance this will be my next major project.
The second one is an unnamed project which is intended to be a female life simulator of sorts involving the character balancing college, work, and social life.
Latest versions of my projects can be found here:
The Allure of Wanton Cove:
http://www.tfgamessite.com/index.php?module=viewgame&id=533
Futa Apocalypse:
http://www.tfgamessite.com/index.php?module=viewgame&id=446
The Puppet Master:
http://www.tfgamessite.com/index.php?module=viewgame&id=579
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