So, I havent posted over here in a little while, bit that does not mean a lot hasn't been going on.
First:
It looks like there will be a new build for Futa Apocalypse in the foreseeable future. The new content will likely be focused exclusively on "The Family" story path.
Second:
Posted a new build for The Allure of Wanton Cove a few days ago, and just a couple of days ago, I posted the bug fix to sort the small issues that cropped up (Almost entirely spelling/grammar stuff, nothing game breaking).
Third:
Got a bunch of work done on Aftermath. The first batch of sex scenes are about 75% done at this time. Was pretty happy with all of that. Just need to get back to it now and write up the rest of that content so I can move on to fleshing out some NPCs with some content (Discussion/Relationship building).
Showing posts with label Futa Apocalypse. Show all posts
Showing posts with label Futa Apocalypse. Show all posts
Saturday, August 6, 2016
Thursday, July 28, 2016
Lots of News today.
First, got some work done on Aftermath this morning. About three hours of writing finished up the last of the location events that will be appearing in the initial build of the game. I wasn't counting, but the end result was somewhere between 30-40 new events written and added.
Second, got a new build of Futa Apocalypse ready for primetime. The database entry has been updated over on TFGamesSite, but I'm having trouble uploading the file anywhere. There is however a link in the discussion thread for the update while I try to host the file elsewhere.
Third, I'm not expecting to get a lot done, but I'm going to spend the rest of today's free time working on Wanton Cove, hopefully I can put a dent in that bath scene I've been working at.
Productive day? Why yes, yes it has been.
Second, got a new build of Futa Apocalypse ready for primetime. The database entry has been updated over on TFGamesSite, but I'm having trouble uploading the file anywhere. There is however a link in the discussion thread for the update while I try to host the file elsewhere.
Third, I'm not expecting to get a lot done, but I'm going to spend the rest of today's free time working on Wanton Cove, hopefully I can put a dent in that bath scene I've been working at.
Productive day? Why yes, yes it has been.
Saturday, July 23, 2016
Update 7/23/16
Aftermath News:
Been getting some more writing done. M/F sex scenes for the initial release of the game is mostly done now. Intros for seven NPCs have been written.
Basically, got some good progress in the last couple of weeks.
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The Allure of Wanton Cove News:
Next, Spent a bit of time working on The Allure of Wanton Cove. At this point in time (assuming no further problems with my computer) my hope is to finish up the scenes I started writing this last week, clean up a couple of issues, then make a small release of the game in the next couple of weeks.
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Life News:
In less positive news, my computer went on the fritz last night. Turned off on its own, then refused to turn back on until this morning. Haven't had any further problems today, but I've been busy trying to back up everything on my computer which cant be replaced. So at least that's good news. I'm pretty sure it overheated, and I've taken precautions in the hopes of avoiding further incidents. My hope is that the computer holds out long enough for me to replace it, which might take a few months. Lets keep our fingers crossed.
Been getting some more writing done. M/F sex scenes for the initial release of the game is mostly done now. Intros for seven NPCs have been written.
Basically, got some good progress in the last couple of weeks.
------------------------------------------------------------------------------
The Allure of Wanton Cove News:
Next, Spent a bit of time working on The Allure of Wanton Cove. At this point in time (assuming no further problems with my computer) my hope is to finish up the scenes I started writing this last week, clean up a couple of issues, then make a small release of the game in the next couple of weeks.
------------------------------------------------------------------------------
Life News:
In less positive news, my computer went on the fritz last night. Turned off on its own, then refused to turn back on until this morning. Haven't had any further problems today, but I've been busy trying to back up everything on my computer which cant be replaced. So at least that's good news. I'm pretty sure it overheated, and I've taken precautions in the hopes of avoiding further incidents. My hope is that the computer holds out long enough for me to replace it, which might take a few months. Lets keep our fingers crossed.
Wednesday, June 15, 2016
Settling back into regular work.
The recent chaos on the home front is finally in the late stages of settling down now. This means I'll have more time to work on projects again soon.
In related news, a couple of days ago, I wrote a few more small filler scenes for Aftermath. And yesterday, I spent a couple of hours working through bug reports related to The Allure of Wanton Cove and making some minor improvements (Did some minor rewrites for a couple of the early story driven scenes, worked age regression into the current TF elements, started doing some rework on the combat elements in the game, etc)
No promises, but the current plan is to have a new build of The Allure of Wanton Cove up for players some time this coming month, as well as another small update for Futa Apocalypse.
Additionally, Elerneron is starting to make forward progress on the code end of Aftermath again, so its looks like that project is going to gain a bit of forward momentum as well.
In other news, anyone who is interested in seeing what I've been playing around with on my little free time, go check out some of my writing over on chyoa.com
The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581
The Bloody Maiden:
https://chyoa.com/story/The-Bloody-Maiden.9041
If you like them, be sure to give a few chapters a thumbs up while you're there. And feel free to leave a comment, I enjoy hearing what people think of my work.
In related news, a couple of days ago, I wrote a few more small filler scenes for Aftermath. And yesterday, I spent a couple of hours working through bug reports related to The Allure of Wanton Cove and making some minor improvements (Did some minor rewrites for a couple of the early story driven scenes, worked age regression into the current TF elements, started doing some rework on the combat elements in the game, etc)
No promises, but the current plan is to have a new build of The Allure of Wanton Cove up for players some time this coming month, as well as another small update for Futa Apocalypse.
Additionally, Elerneron is starting to make forward progress on the code end of Aftermath again, so its looks like that project is going to gain a bit of forward momentum as well.
In other news, anyone who is interested in seeing what I've been playing around with on my little free time, go check out some of my writing over on chyoa.com
The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581
The Bloody Maiden:
https://chyoa.com/story/The-Bloody-Maiden.9041
If you like them, be sure to give a few chapters a thumbs up while you're there. And feel free to leave a comment, I enjoy hearing what people think of my work.
Labels:
Adult,
Aftermath,
Bloody Maiden,
Erotica,
Futa,
Futa Apocalypse,
Game,
Porn,
Porn Game,
Shemale,
The Allure of Wanton Cove,
The Bloody Maiden,
The Virgin Games,
Tranny,
Update,
Virgin,
Virgin Games,
Wanton Cove
Tuesday, April 5, 2016
Progress Report: 4/5/16
Spent about two hours working on the game today!
Progress:
-Coded about 30 items into the game today. Currently there are 40 clothing items in the game, along with about half a dozen other items. I need to figure out how to add something to one of the clothing items, but otherwise, all of the initial clothing items have been added to the game (None of the clothing items are going to be something to wear proudly, but it should serve to clothe everyone until the second release comes out and there are a lot more options available. ;) )
-Updated the Content Warning available through the start page of the game to reflect changes made and new content being written.
-Added about 500 words of content total, almost all in the form of new items.
In other news:
-Some of you may already know, I frequent chyoa.com, and do a little writing over there for fun. The last couple of weeks I've been doing a little writing for a new story named "The Virgin Games" I encourage everyone to go check it, and my other stories, out!
The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581
Futa Apocalypse (Story Version):
https://chyoa.com/story/Futa-Apocalypse.5932
Glory Hole:
https://chyoa.com/story/Glory-Hole.5915
Progress:
-Coded about 30 items into the game today. Currently there are 40 clothing items in the game, along with about half a dozen other items. I need to figure out how to add something to one of the clothing items, but otherwise, all of the initial clothing items have been added to the game (None of the clothing items are going to be something to wear proudly, but it should serve to clothe everyone until the second release comes out and there are a lot more options available. ;) )
-Updated the Content Warning available through the start page of the game to reflect changes made and new content being written.
-Added about 500 words of content total, almost all in the form of new items.
In other news:
-Some of you may already know, I frequent chyoa.com, and do a little writing over there for fun. The last couple of weeks I've been doing a little writing for a new story named "The Virgin Games" I encourage everyone to go check it, and my other stories, out!
The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581
Futa Apocalypse (Story Version):
https://chyoa.com/story/Futa-Apocalypse.5932
Glory Hole:
https://chyoa.com/story/Glory-Hole.5915
Labels:
Adult,
Aftermath,
Clothing,
Erotica,
Futa,
Futa Apocalypse,
Game,
Glory Hole,
Porn,
Porn Game,
Shemale,
The Virgin Games,
Tranny,
Virgin,
Virgin Games
Sunday, March 27, 2016
Update
Since my last post, I've been plugging away at a few projects as time allows.
Futa Apocalypse: I finally started the process of breaking this into its individual stories. I'll see about making a release of another story about once a week until the entire game has been broken down into more manageable chunks. The latest build does NOT have any new content, but if you're interested in taking a look at what the game looks like for a single character, you can find it here:
http://www.tfgamessite.com/?module=viewgame&id=446
Aftermath: I have far more information to share on this front. With the exception of Feats & Flaws (Feats, like in D&D, Flaws being essentially the opposite and by taking one, it gives you the ability to take an additional Feat during character creation.) I've got the character creation done. All of the first area's navigation is complete (Over 30 locations in the starting area.) The last thing I've started working on was the Inventory stuff. I've got the first few clothing options partially coded into the game (No weight or stat modifiers associated with them, but it includes the ability to change out clothing options.)
No ideas what, if anything I'll accomplish tomorrow, but it looks like Tuesday has some promise. Hopefully I'll have some more news worth sharing soon!
Futa Apocalypse: I finally started the process of breaking this into its individual stories. I'll see about making a release of another story about once a week until the entire game has been broken down into more manageable chunks. The latest build does NOT have any new content, but if you're interested in taking a look at what the game looks like for a single character, you can find it here:
http://www.tfgamessite.com/?module=viewgame&id=446
Aftermath: I have far more information to share on this front. With the exception of Feats & Flaws (Feats, like in D&D, Flaws being essentially the opposite and by taking one, it gives you the ability to take an additional Feat during character creation.) I've got the character creation done. All of the first area's navigation is complete (Over 30 locations in the starting area.) The last thing I've started working on was the Inventory stuff. I've got the first few clothing options partially coded into the game (No weight or stat modifiers associated with them, but it includes the ability to change out clothing options.)
No ideas what, if anything I'll accomplish tomorrow, but it looks like Tuesday has some promise. Hopefully I'll have some more news worth sharing soon!
Tuesday, March 15, 2016
A look at what's a head.
Some time in the near future, I'll be shifting my attention back to game making again.
My list of priorities include the following:
-Finish up the next update to Wanton Cove. Its about 80% complete at this time, and a couple of good days' work should see us with a new test build. As soon as I get the ok from my testers, and/or fix anything they point out, I'll be getting a new build up for the community.
-Do some minor work on Futa Apocalypse. While I'll likely write a little bit of new content, this work will mostly be for the sake of breaking the game down into its individual stories in an effort to make things significantly more manageable from my end in the future. This will likely require a full day's work.
-Set to work on Aftermath. There's been a colossal amount of time and planning that has already gone into this project, and now we're gearing ourselves towards producing a working prototype/demo for the game. This is easily the biggest item on my to-do list at this time, but on the up side, I'm working with ReaperOf666 from TFGamesSite.com so the work load won't be entirely my own. At this point in time, we have most of the starting location written, navigation for that location is in place. We have a combat engine written that will work fine for now (Designed for 1-on-1 combat, but will need to worked on to handle more than that.), but will require a significant amount of work moving forward, and some basic items created that still need to be plugged into the game.
I'll be sure to update about developments as they happen. I'm not 100% sure which project will get worked on first, but I hope to get to all of them in the coming weeks.
My list of priorities include the following:
-Finish up the next update to Wanton Cove. Its about 80% complete at this time, and a couple of good days' work should see us with a new test build. As soon as I get the ok from my testers, and/or fix anything they point out, I'll be getting a new build up for the community.
-Do some minor work on Futa Apocalypse. While I'll likely write a little bit of new content, this work will mostly be for the sake of breaking the game down into its individual stories in an effort to make things significantly more manageable from my end in the future. This will likely require a full day's work.
-Set to work on Aftermath. There's been a colossal amount of time and planning that has already gone into this project, and now we're gearing ourselves towards producing a working prototype/demo for the game. This is easily the biggest item on my to-do list at this time, but on the up side, I'm working with ReaperOf666 from TFGamesSite.com so the work load won't be entirely my own. At this point in time, we have most of the starting location written, navigation for that location is in place. We have a combat engine written that will work fine for now (Designed for 1-on-1 combat, but will need to worked on to handle more than that.), but will require a significant amount of work moving forward, and some basic items created that still need to be plugged into the game.
I'll be sure to update about developments as they happen. I'm not 100% sure which project will get worked on first, but I hope to get to all of them in the coming weeks.
Saturday, February 27, 2016
Not dead, and have not been idle.
So, I honestly forgot all about this for a long time.
Futa Apocalypse has settled into a back burner position for quite some time now while I focus more of my attention on bigger and better things.
Since my last post, a small(ish) but complete game has been released: "The Puppet Master."
I've also been investing time into a Lovecraftian horror/erotica game named "The Allure of Wanton Cove." That project is coming along nicely and is currently about half complete.
In addition to that, I've been playing around with concept for two additional games.
The first one is named "Aftermath" and is intended to be a post apocalyptic erotica setting in the vein of Fallout, Wasteland, Mad Max, and other similar settings. There is a very good chance this will be my next major project.
The second one is an unnamed project which is intended to be a female life simulator of sorts involving the character balancing college, work, and social life.
Latest versions of my projects can be found here:
The Allure of Wanton Cove:
http://www.tfgamessite.com/index.php?module=viewgame&id=533
Futa Apocalypse:
http://www.tfgamessite.com/index.php?module=viewgame&id=446
The Puppet Master:
http://www.tfgamessite.com/index.php?module=viewgame&id=579
Futa Apocalypse has settled into a back burner position for quite some time now while I focus more of my attention on bigger and better things.
Since my last post, a small(ish) but complete game has been released: "The Puppet Master."
I've also been investing time into a Lovecraftian horror/erotica game named "The Allure of Wanton Cove." That project is coming along nicely and is currently about half complete.
In addition to that, I've been playing around with concept for two additional games.
The first one is named "Aftermath" and is intended to be a post apocalyptic erotica setting in the vein of Fallout, Wasteland, Mad Max, and other similar settings. There is a very good chance this will be my next major project.
The second one is an unnamed project which is intended to be a female life simulator of sorts involving the character balancing college, work, and social life.
Latest versions of my projects can be found here:
The Allure of Wanton Cove:
http://www.tfgamessite.com/index.php?module=viewgame&id=533
Futa Apocalypse:
http://www.tfgamessite.com/index.php?module=viewgame&id=446
The Puppet Master:
http://www.tfgamessite.com/index.php?module=viewgame&id=579
Friday, August 8, 2014
Update
You can find the latest update over on TFGamesSite.com Current version of the game includes 235 pages of content!
Saturday, July 19, 2014
Getting Started
I decided that it may be fun to track my game progress in a more controlled environment.
Currently, the only game I have in active development is Futa Apocalypse, but that could easily change if the mood strikes me to try something else.
Latest version 14.07.18b of the game can be found here:
http://www.4shared.com/document/_Z2kZZsZba/Futa_Apocalypse_140718b.html
Current version of the game includes:
-Two playable characters.
-Over 100 pages of content.
-Save Game Support.
-Image Toggle (For those of you who aren't interested in pictures.)
All thoughts, comments, and constructive criticism is welcome!
Currently, the only game I have in active development is Futa Apocalypse, but that could easily change if the mood strikes me to try something else.
Latest version 14.07.18b of the game can be found here:
http://www.4shared.com/document/_Z2kZZsZba/Futa_Apocalypse_140718b.html
Current version of the game includes:
-Two playable characters.
-Over 100 pages of content.
-Save Game Support.
-Image Toggle (For those of you who aren't interested in pictures.)
All thoughts, comments, and constructive criticism is welcome!
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