Tuesday, June 21, 2016

Update 6/21/16

Been doing a little work on this since my last post.  Nothing real significant, but every little bit helps, right?

Almost done with the initial set of filler/flavor scenes for the starting location.  Just one or two areas left to go.

Today, I wrote the intro pieces for one of the NPCs that will be appearing in the first major public build.

Wednesday, June 15, 2016

Settling back into regular work.

The recent chaos on the home front is finally in the late stages of settling down now.  This means I'll have more time to work on projects again soon.

In related news, a couple of days ago, I wrote a few more small filler scenes for Aftermath.  And yesterday, I spent a couple of hours working through bug reports related to The Allure of Wanton Cove and making some minor improvements (Did some minor rewrites for a couple of the early story driven scenes, worked age regression into the current TF elements, started doing some rework on the combat elements in the game, etc)

No promises, but the current plan is to have a new build of The Allure of Wanton Cove up for players some time this coming month, as well as another small update for Futa Apocalypse.

Additionally, Elerneron is starting to make forward progress on the code end of Aftermath again, so its looks like that project is going to gain a bit of forward momentum as well.

In other news, anyone who is interested in seeing what I've been playing around with on my little free time, go check out some of my writing over on chyoa.com

The Virgin Games:
https://chyoa.com/story/The-Virgin-Games.8581

The Bloody Maiden:
https://chyoa.com/story/The-Bloody-Maiden.9041

If you like them, be sure to give a few chapters a thumbs up while you're there.  And feel free to leave a comment, I enjoy hearing what people think of my work.

Sunday, May 29, 2016

The "I really need to post over here more often" update.

Over the last few days, I've had significant chaos on the home front, but at the same time, I've written a sampling of scenes for several more locations within the starting area.  I'd have to go back and look to be sure, but I think I've knocked out 4 more locations, with probably 15-20 small scenes between them.

At this point in time, I'm down to flavor scenes for just a hand full of locations still, then I'll be shifting towards writing some things of arguably more significance (Items, NPCs, and a first batch of NPC sex scenes.)

Monday, May 23, 2016

Progress Report 5/23/16

Had some chaos on the home front over the last few weeks, but things are finally settling back down.  In the last few days, I've written a host of new random scenes.  At this point in time, 15/23 locations have a full set of random encounters now. 

Saturday, May 7, 2016

Progress Report 5/7/16

Sorry its been a little while since my last update.  Been a crazy couple of weeks on the home front, and I'm just now getting the chaos contained.

Needless to say, a lack of a progress report does NOT mean we've been idle.  Random Events have now been written for eight locations, with some of the ones that had been written previously receiving new scenes.  Those locations average about 6 scenes each.  Also, Elerneron has been busy with the user interface putting some final touches in place, adding companion support, Equipment can now be equipped, there's now a clock in place to track time (Which will make day/night scenes possible, along with allowing for things like pregnancy to run their course once in the game) and a host of other little things.