Sunday, March 27, 2016

Update

Since my last post, I've been plugging away at a few projects as time allows.

Futa Apocalypse:  I finally started the process of breaking this into its individual stories.  I'll see about making a release of another story about once a week until the entire game has been broken down into more manageable chunks.  The latest build does NOT have any new content, but if you're interested in taking a look at what the game looks like for a single character, you can find it here:
http://www.tfgamessite.com/?module=viewgame&id=446

Aftermath:  I have far more information to share on this front.  With the exception of Feats & Flaws (Feats, like in D&D, Flaws being essentially the opposite and by taking one, it gives you the ability to take an additional Feat during character creation.) I've got the character creation done.  All of the first area's navigation is complete (Over 30 locations in the starting area.)  The last thing I've started working on was the Inventory stuff.  I've got the first few clothing options partially coded into the game (No weight or stat modifiers associated with them, but it includes the ability to change out clothing options.)

No ideas what, if anything I'll accomplish tomorrow, but it looks like Tuesday has some promise.  Hopefully I'll have some more news worth sharing soon!

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